I am a Tool Developer (Python, C++, Maya api, ndk, hdk, Mel, RSL) with a 3d Artist background and experience and interest in rendering, shading, ligthing and effects.


  1. Work experience

  2. Nov 2008 to present Software TD/Developer DR D Studios, Sydney for stereoscopic cg animated feature „Happy Feet 2"
  3. Mar 2008 to Nov 2008 Senior Tool Developer Ilion Animation Studios, Madrid, cg animated feature "planet51" imdb, trailer
  4. Mar 2005 to Mar 2008 at car visualization expert Realtime technology ag, Munich
      ·Mar 2006 to Mar 2008 Tool and Script Developer at r&d department
      ·Mar 2005 to Mar 2006 3d Lighting Artist and TD
  5. Mar 2004 to Feb 2005 Product Manager mobile video with plan-b media ag (now called Materna GmbH), Cologne
  6. 2003/2004 Vfx Artist at Ambient Entertainment, Hannover working on the first German cg animated feature „Back to Gaya" (aka „The Snurks")

  7. 2002 Macumba International Inc., Montréal Editing Assistant for the documentary feature „War Babies" (Télé-Québec, TV5, National Filmboard), Audience award Toronto international documentary festival 2003

  1. Projects and open source development


    ·2008 freelance script development for a remote render service of Italian Skeej S.r.l.
    ·2008 contributed to the development of open source project openPipeline


    ·2002 Worked on a cg intro sequence for the strategy game „Holiday world“ (Take Two Interactive Interactive GmbH) with Lighstorm3d, Hannover
    ·2004 medical visualization for an educational film produced by Playtimefilm, Munich

  1. Education and professional development

  2. Mar 2008-2009 participated in "Python in Houdini", Renderman and Houdini effects remote classes at td-college.com and fxphd.com
    Sep 2005 participated in remote class "Introduction to Computer Graphics and GPU Programming" at Harvard Extension School

  3. 2003 graduated with diploma in Media design (4 years program) with a focus on media technoloy, Bauhaus University Weimar
  4. 2003 graduated with diploma in Economics (4 years program), FernUniversität (Open University) Gesamthochschule Hagen

  5. 2002 scholarship for an internship stay in Canada working in „special effects and animation” by the Bavarian government (MedienCampus Bayern e.V.)
  6. 1997 studied Graphic design at the University of applied sciences Augsburg

cv

what i did so far.
Download as .pdf.

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